Other publications

Project preview 2009-2019: Research at UHasselt

These are a few other publications done at UHasselt.

2D Convolution using CUDA

Paper here and here

Convolution (finite response filtering) on GPU is a non-trivial problem. We must think about thread and memory layout and access to optimally use the hardware. In this application, we study 3 methods to do filtering (direct, separating using SVD, and Fourier transform), and determine the best method per filter size.

This is applied in the realtime processing pipeline of the view interpolation for debayering the raw camera images. Paper here

Automatic removal of dynamic objects

Paper here

An automatic method to take a video and remove the dynamic objects from it. Take features to stabilize the video, filter the frames with a mean filter, and reapply the camera movement.

Automatic removal of dynamic objects